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    Help us to test new Windy v 11.00 (with webGL particles)

    Scheduled Pinned Locked Moved Your Feedback and Suggestions
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    • P Offline
      PatrickC
      last edited by

      Looks faster and smoother. But nothing still happen in the 3D mode (as it was with the pure CPU version).
      Many thanks !

      1 Reply Last reply Reply Quote 1
      • carlramC Offline
        carlram Sailor
        last edited by

        Muito bom. Ficou mais rapido e com maior resolucao

        1 Reply Last reply Reply Quote 0
        • grzymekG Offline
          grzymek
          last edited by

          working good and looks much better

          1 Reply Last reply Reply Quote 0
          • G Offline
            global841
            last edited by

            Thank you its works great! Smoother and faster

            1 Reply Last reply Reply Quote 0
            • jscorseJ Offline
              jscorse Pilot | Premium
              last edited by

              Excellent! Smooth as glass on my HP EliteBook 850.

              1 Reply Last reply Reply Quote 0
              • S Offline
                sterne
                last edited by

                j adore ,bravo

                1 Reply Last reply Reply Quote 0
                • TheRadarGuyT Offline
                  TheRadarGuy Moderator
                  last edited by

                  Runs so smooth! Just one bug I found. In the NEMS description, it appears to revert back to basic HTML rather than normal text. But I think it's a bug in the current version as well as version 11.0_1497374848741_Windy  About these data.png

                  ivoI 1 Reply Last reply Reply Quote 0
                  • A Offline
                    amarok2
                    last edited by

                    I cant see particles in Microsoft Edge.
                    If i disable WebGL it works super smoothly.

                    ivoI 1 Reply Last reply Reply Quote 0
                    • C Offline
                      Cybair
                      last edited by

                      I ike that when I set the altitude to 2000 ft, I can check all 3 models without having to reset the altitude for each model.
                      I also like that, in the bottom of the page, the time setting (in white) does not hide the mouseover time (in red).
                      Keep it just like that. It is perfect !

                      1 Reply Last reply Reply Quote 0
                      • ivoI Offline
                        ivo Windy Staff @TheRadarGuy
                        last edited by

                        @TheRadarGuy Thx

                        1 Reply Last reply Reply Quote 0
                        • ivoI Offline
                          ivo Windy Staff @amarok2
                          last edited by

                          @amarok2 Microsoft Edge is far behind standards. Will never work well with Windy

                          S 1 Reply Last reply Reply Quote 0
                          • R Offline
                            RealRor
                            last edited by

                            Very good!

                            1 Reply Last reply Reply Quote 0
                            • jmillonJ Offline
                              jmillon
                              last edited by

                              Fluide 👍👏🙂

                              1 Reply Last reply Reply Quote 0
                              • jamilJ Offline
                                jamil | Premium
                                last edited by

                                When I put on the option to stop the movement of wind, it does not stop but continues movement
                                Please correct this error
                                And God bless you0_1497435396204_upload-d95878b2-8460-47fb-b04d-533eec5e0eb8

                                ivoI 1 Reply Last reply Reply Quote 1
                                • O Offline
                                  orsiwind
                                  last edited by

                                  OK, it's perfect !! Thanks

                                  1 Reply Last reply Reply Quote 1
                                  • vanderjeV Offline
                                    vanderje
                                    last edited by

                                    webGL working great, annimation is very smooth...

                                    1 Reply Last reply Reply Quote 0
                                    • S Offline
                                      Spartanacus
                                      last edited by

                                      Love it love it love it! Seems exactly like original ... but it's using less resources to do so. That has to be a good thing! keep up the good work guys and thanks.

                                      1 Reply Last reply Reply Quote 0
                                      • ivoI Offline
                                        ivo Windy Staff @jamil
                                        last edited by

                                        @jamil I am unable to replicate the bug. Can you please describe the steps that lead to the bug?

                                        jamilJ 1 Reply Last reply Reply Quote 1
                                        • jamilJ Offline
                                          jamil @ivo | Premium
                                          last edited by jamil

                                          @ivo I want to hide moving particles
                                          But when you click here do not disappearhttps look at the picture0_1497443053717_upload-3879a458-6e3d-4648-8d2e-63748de4e9aa

                                          ivoI 1 Reply Last reply Reply Quote 1
                                          • ivoI Offline
                                            ivo Windy Staff @jamil
                                            last edited by

                                            @jamil Any chance to give us more info? See https://community.windy.com/topic/14/how-to-report-a-bug

                                            1 Reply Last reply Reply Quote 1
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