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    Updated iOS now getting WebGL errors

    Scheduled Pinned Locked Moved Your Feedback and Suggestions
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    • MetalAnonM Offline
      MetalAnon @schilpat
      last edited by

      @schilpat iOS 18.7.2, pushed last night apparently. iPhone 13 Pro. All updated to latest.

      Clicking on satellite does something strange…

      6ee70d2d-b597-4a68-8838-498014e34ca5-image.png

      Adding the following error to the log…

      {
      "errorID": "unable-to-create-programobj",
      "overlay": "wind",
      "runningPhase": "2_dependenciesResolved",
      "timestamp": 1761747622629,
      "runningMinutes": 0,
      "type": "customLogError",
      "msg": "Unable to create programObj",
      "url": "capacitor://app-webview.windy.com",
      "ver": "47.1.4",
      "target": "mobile",
      "platform": "ios",
      "device": "mobile",
      "latestBcast": "store: calendar (8ms ago at 1761747622621)
      store: timestamp (8ms ago at 1761747622621)
      store: timestamp (8ms ago at 1761747622621)
      store: availLevels (8ms ago at 1761747622621)
      store: product ecmwf (8ms ago at 1761747622621)",
      "module": "GlParticles",
      "stack": "createProgramObj@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:251778
      compileShader@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/plugins/gl-particles.js:1:7451
      initParamsAndShaders@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/plugins/gl-particles.js:1:5941
      createGlStuff@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/plugins/gl-particles.js:1:5267
      onCreateCanvas@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/plugins/gl-particles.js:1:16904
      onAdd@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:31890
      _layerAdd@capacitor://app-webview.windy.com/js/leaflet140_patched_tileLayer.v18.js:5:64432
      whenReady@capacitor://app-webview.windy.com/js/leaflet140_patched_tileLayer.v18.js:5:42435
      addLayer@capacitor://app-webview.windy.com/js/leaflet140_patched_tileLayer.v18.js:5:64811
      addTo@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:30930
      y@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/plugins/gl-particles.js:1:17609
      onopen@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:248672
      n@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:248019
      @capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:248411
      r@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:1455
      s@capacitor://app-webview.windy.com/v/47.1.4.mob.ca8b/mobile.js:1:1659"
      }

      1 Reply Last reply Reply Quote 0
      • D Offline
        dugeem | Premium
        last edited by dugeem

        Also confirmed on iPhone 13 mini running iOS 18.7.2 RC (22H123)
        Same behaviour in both Windy app v47.010417 & v47.020121

        1 Reply Last reply Reply Quote 1
        • MetalAnonM Offline
          MetalAnon @schilpat
          last edited by

          @schilpat I saw the new update and installed it however there’s still an issue and another error in the log

          {
          "errorID": "canvas-context-is-lost",
          "overlay": "wind",
          "runningPhase": "3_redrawFinished",
          "timestamp": 1761819572658,
          "runningMinutes": 0,
          "type": "customLogError",
          "msg": "Canvas context is lost",
          "url": "capacitor://app-webview.windy.com",
          "ver": "47.2.1",
          "target": "mobile",
          "platform": "ios",
          "device": "mobile",
          "latestBcast": "store: timestamp (19ms ago at 1761819572639)
          store: timestamp (19ms ago at 1761819572639)
          store: availLevels (19ms ago at 1761819572639)
          store: product ecmwf (19ms ago at 1761819572639)
          bcast: redrawFinished (2ms ago at 1761819572656)",
          "module": "CanvasLayer"
          }

          Also this error…

          {
          "errorID": "compile-shader-shmulti-is-critical-true-error-repeate",
          "overlay": "wind",
          "runningPhase": "2_dependenciesResolved",
          "timestamp": 1761819572655,
          "runningMinutes": 0,
          "type": "customLogError",
          "msg": "Compile shader 'shMulti' (is critical: true) error: (repeated)",
          "repeated": 10,
          "url": "capacitor://app-webview.windy.com",
          "ver": "47.2.1",
          "target": "mobile",
          "platform": "ios",
          "device": "mobile",
          "latestBcast": "store: calendar (16ms ago at 1761819572639)
          store: timestamp (16ms ago at 1761819572639)
          store: timestamp (16ms ago at 1761819572639)
          store: availLevels (16ms ago at 1761819572639)
          store: product ecmwf (16ms ago at 1761819572639)",
          "module": "TileRenderer",
          "stack": "createProgramObj@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:251896
          compileShader@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:270488
          onWebGlInit@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:266024
          init@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:265129
          onopen@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:283439
          a@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:248000
          @capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:248414
          r@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:1455
          s@capacitor://app-webview.windy.com/v/47.2.1.mob.1b64/mobile.js:1:1659"
          }

          schilpatS 1 Reply Last reply Reply Quote 0
          • schilpatS Offline
            schilpat Windy Staff @MetalAnon | Premium
            last edited by

            @MetalAnon Hi, since the error appeared after updating the iOS version, and the version 18.7.2 (RC) is not a stable version, there is a high chance that something related to WebGL got messed up by Apple in that version. We cannot do much about it :/ We always recommend using stable OS versions to prevent these problems.

            MetalAnonM 1 Reply Last reply Reply Quote 0
            • D Offline
              dugeem | Premium
              last edited by

              Have filed feedback (FB20873873) with Apple in relation to this issue. If possible I'd suggest others do the same.

              MetalAnonM Robert MilamR 2 Replies Last reply Reply Quote 3
              • SimonUrbanekS SimonUrbanek referenced this topic on
              • MetalAnonM Offline
                MetalAnon @schilpat
                last edited by

                @schilpat

                I was afraid that’s where we end up. Thank you for checking that. I’ll see what I can do about filing bug with Apple and thank you to the other two participated in this thread much obliged. Have a good day.

                1 Reply Last reply Reply Quote 1
                • MetalAnonM Offline
                  MetalAnon @dugeem
                  last edited by

                  @dugeem

                  Hey, I’m having trouble finding the proper page to post Apple feedback for this problem. You have a link to your feedback?? Thanks!

                  Robert MilamR 1 Reply Last reply Reply Quote 0
                  • Robert MilamR Offline
                    Robert Milam @dugeem | Premium
                    last edited by

                    @dugeem
                    Reported also FB20875716

                    1 Reply Last reply Reply Quote 0
                    • Robert MilamR Offline
                      Robert Milam @MetalAnon | Premium
                      last edited by

                      @MetalAnon
                      It is an Apple pre load app. I tried to share it here but it wouldn’t copy and I couldn’t find it in the App Store. Try this link https://feedbackassistant.apple.com/

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        dugeem | Premium
                        last edited by

                        Apple appears to have fixed the WebGL issue in a new build of 18.7.2 (22H124) which has now been publicly released.

                        NB you may need to reset iOS Beta Updates to Off to make the updated release visible

                        1 Reply Last reply Reply Quote 0
                        • L3fteeL Offline
                          L3ftee | Premium
                          last edited by

                          Still the same problem. Any suggestion except upgrade to iOS 26?

                          {
                          "errorID": "compile-shader-shcloudtop-is-critical-true-error",
                          "overlay": "wind",
                          "runningPhase": "2_dependenciesResolved",
                          "timestamp": 1762617508263,
                          "runningMinutes": 0,
                          "type": "customLogError",
                          "msg": "Compile shader 'shCloudtop' (is critical: true) error:",
                          "url": "capacitor://app-webview.windy.com#?50.088,14.412,5",
                          "ver": "47.2.1",
                          "target": "mobile",
                          "platform": "ios",
                          "device": "mobile",
                          "latestBcast": "store: startupWeatherShown (10ms ago at 1762617508253)
                          bcast: rqstOpen startup-articles (10ms ago at 1762617508253)
                          bcast: paramsChanged (6ms ago at 1762617508257)
                          bcast: leaflet-paramsChanged (6ms ago at 1762617508257)
                          store: visibleProducts (5ms ago at 1762617508258)",
                          "module": "TileRenderer",
                          "stack": "createProgramObj@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:251896
                          compileShader@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:270488
                          onWebGlInit@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:266324
                          init@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:265129
                          onopen@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:283439
                          a@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:248000
                          @capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:248414
                          r@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:1455
                          s@capacitor://app-webview.windy.com/v/47.2.1.mob.91c6/mobile.js:1:1659"
                          }

                          1 Reply Last reply Reply Quote 1
                          • N Offline
                            nathan96753 @schilpat | Premium
                            last edited by nathan96753

                            @schilpat same issues here. App does not load ANY layer data. iPhone 13Pro 256g. iOS 18.7.2 (22H123) Have set beta update to off then two fresh installs of app no help.

                            D 1 Reply Last reply Reply Quote 0
                            • D Offline
                              dugeem @nathan96753 | Premium
                              last edited by

                              @nathan96753 Unfortunately iOS 18.7.2 (22H123) is the issue. Restart your phone and then check again for iOS updates (Settings / General / Software Update). If 18.7.2 is visible install it.

                              If you’re not offered the updated build 22H124 then this would point to an Apple release issue - file feedback with Apple.

                              1 Reply Last reply Reply Quote 1
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