B
bloodport4
@bloodport4
http://b3.zcubes.com/v.aspx?mid=8536937
The current research investigated Computer-Mediated Communication (CMC) as situated phenomenonin Massive Multiplayer Online (MMO) servers. The popular videogame of Minecraft was chosen as a testbed to look at CMC inside its simulated environment. Previous research on videogames explored CMC with out contemplating the position of the server. This analysis suggests that the onlineserver represents an integral a part of the digital environment, during which